Fixed errors due to Game rewrite
* Added a `resources` target to the build to seperate copying needed resources to the build folder from actually building the jar. * Fixed a bug in PlayerListCellRenderer (property access on the wrong object). * Fixed several bugs in ProfessionalPickup related to team references. The old system used integers, 1 or 2, to represent teams. New system uses Game.Team enums. * Fixed a bug in the config loading code. Was trying to wrap an InputStream in a `withInputStream` method. Method is actually called `withStrem`
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@ -1,7 +1,7 @@
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#Sun, 29 Aug 2010 22:59:56 -0500
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#Thu, 11 Oct 2012 22:22:39 -0500
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#Mon Jul 05 23:10:39 CDT 2010
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app.version=0.4.0
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build.number=36
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build.number=45
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src.dir=src
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lib.dir=lib
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build.dir=build
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