Fixed errors due to Game rewrite

* Added a `resources` target to the build to seperate copying needed resources
  to the build folder from actually building the jar.
* Fixed a bug in PlayerListCellRenderer (property access on the wrong object).
* Fixed several bugs in ProfessionalPickup related to team references. The old
  system used integers, 1 or 2, to represent teams. New system uses Game.Team
  enums.
* Fixed a bug in the config loading code. Was trying to wrap an InputStream in a
  `withInputStream` method. Method is actually called `withStrem`
This commit is contained in:
Jonathan Bernard
2012-10-11 22:34:59 -05:00
parent b3e09493f4
commit 4c915b33f5
4 changed files with 18 additions and 15 deletions

View File

@ -1,7 +1,7 @@
#Sun, 29 Aug 2010 22:59:56 -0500
#Thu, 11 Oct 2012 22:22:39 -0500
#Mon Jul 05 23:10:39 CDT 2010
app.version=0.4.0
build.number=36
build.number=45
src.dir=src
lib.dir=lib
build.dir=build