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src/com/jdbernard/teammaker/PlayerPanel.groovy
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19
src/com/jdbernard/teammaker/PlayerPanel.groovy
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@ -0,0 +1,19 @@
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package com.jdbernard.teammaker
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public class PlayerPanel {
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/* ======== MODEL ======== */
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// GUI Components
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class View {
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def panel
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}
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View view
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class Model {
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}
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Model model
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/* ======== VIEW ======== */
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@ -11,7 +11,7 @@ import javax.swing.JFrame
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import javax.swing.JOptionPane
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import javax.swing.JOptionPane
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import org.apache.log4j.Logger
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import org.apache.log4j.Logger
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public class TeamMaker {
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public class ProfessionalPickup {
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/* ======== MODEL ======== */
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/* ======== MODEL ======== */
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@ -19,26 +19,25 @@ public class TeamMaker {
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public static final String version = "0.4"
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public static final String version = "0.4"
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// GUI Components
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// GUI Components
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def frame // main frame
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class View {
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def team1List // JList for team 1
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def frame // main frame
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def team2List // JList for team 2
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def team1List // JList for team 1
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def team1WinsButton
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def team2List // JList for team 2
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def team2WinsButton
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def team1WinsButton
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def newGameButton
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def team2WinsButton
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def sittingList // JList for sitting players
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def newGameButton
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def sittingList // JList for sitting players
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def inGamePlayerDropMenu
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def inGamePlayerDropMenu
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def sittingPlayerDropMenu
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def sittingPlayerDropMenu
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}
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def config
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View view = new View()
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protected Logger log = Logger.getLogger(getClass())
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protected Logger log = Logger.getLogger(getClass())
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PlayerChooser playerChooser = new WeightedChooser(hardLimit: 2)
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OddsCalculator oddsCalculator = new OddsCalculator()
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// Data components
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// Data components
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class Observables {
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class Model {
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@Bindable List team1Players = []
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@Bindable List team1Players = []
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@Bindable List team2Players = []
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@Bindable List team2Players = []
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@Bindable List sittingPlayers = []
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@Bindable List sittingPlayers = []
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@ -46,16 +45,19 @@ public class TeamMaker {
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@Bindable int teamSize = 4
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@Bindable int teamSize = 4
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@Bindable List popupPlayers = null
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@Bindable List popupPlayers = null
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@Bindable int popupTeam;
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@Bindable int popupTeam;
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@Bindable PlayerChooser playerChooser = new WeightedChooser(hardLimit: 2)
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@Bindable OddsCalculator oddsCalculator = new OddsCalculator()
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@Bindable Properties config
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}
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}
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def model = new Observables()
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Model model = new Model()
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/* ======== VIEW ======== */
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/* ======== VIEW ======== */
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/*
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/*
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+--------------------------------------------------+
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+--------------------------------------------------+
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| JDB TeamMaker v0.2 _[]X |
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| JDB Professional Pickup v0.5 _[]X |
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+--------------------------------------------------+
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+--------------------------------------------------+
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| +-Current-Game--------------+ +-Sitting-Players+ |
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| +-Current-Game--------------+ +-Sitting-Players+ |
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@ -79,13 +81,13 @@ public class TeamMaker {
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private void initGUI() {
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private void initGUI() {
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inGamePlayerDropMenu = swing.popupMenu(/*'Player Options'*/) {
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view.inGamePlayerDropMenu = swing.popupMenu(/*'Player Options'*/) {
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menuItem('Bench Player',/* enabled: bind { !model.inGame },*/
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menuItem('Bench Player',/* enabled: bind { !model.inGame },*/
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actionPerformed: { benchPlayer(model.popupPlayers,
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actionPerformed: { benchPlayer(model.popupPlayers,
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model.popupTeam) })
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model.popupTeam) })
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}
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}
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sittingPlayerDropMenu = swing.popupMenu(/*'Player Options'*/) {
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view.sittingPlayerDropMenu = swing.popupMenu(/*'Player Options'*/) {
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menuItem('Assign to Team A', /*enabled: bind { !model.inGame },*/
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menuItem('Assign to Team A', /*enabled: bind { !model.inGame },*/
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actionPerformed: {
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actionPerformed: {
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model.popupPlayers.each { assignPlayer(it, 1) }})
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model.popupPlayers.each { assignPlayer(it, 1) }})
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@ -102,7 +104,7 @@ public class TeamMaker {
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// TODO
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// TODO
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// settingsDialog = new SettingsDialog(main: this)
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// settingsDialog = new SettingsDialog(main: this)
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frame = swing.frame(title: "JDB Professional Pickup v$version",
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view.frame = swing.frame(title: "JDB Professional Pickup v$version",
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iconImages: [swing.imageIcon("/bb128.png").image,
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iconImages: [swing.imageIcon("/bb128.png").image,
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swing.imageIcon("/bb64.png").image,
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swing.imageIcon("/bb64.png").image,
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swing.imageIcon("/bb48.png").image,
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swing.imageIcon("/bb48.png").image,
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@ -144,7 +146,7 @@ public class TeamMaker {
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def teamListRenderer = new PlayerListCellRenderer(this,
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def teamListRenderer = new PlayerListCellRenderer(this,
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showStats: false, colored: false)
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showStats: false, colored: false)
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team1List = list(cellRenderer: teamListRenderer,
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view.team1List = list(cellRenderer: teamListRenderer,
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constraints: gbc(gridx: 0, gridy: 1, fill: GBC.BOTH,
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constraints: gbc(gridx: 0, gridy: 1, fill: GBC.BOTH,
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insets: [5, 5, 0, 0], weightx: 2, weighty: 2),
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insets: [5, 5, 0, 0], weightx: 2, weighty: 2),
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model: new DefaultListModel(),
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model: new DefaultListModel(),
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@ -153,13 +155,13 @@ public class TeamMaker {
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showInGamePlayerDropMenu(evt)
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showInGamePlayerDropMenu(evt)
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})
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})
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team1WinsButton = button('Team A Wins',
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view.team1WinsButton = button('Team A Wins',
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constraints: gbc(gridx: 0, gridy: 2, anchor:
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constraints: gbc(gridx: 0, gridy: 2, anchor:
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GBC.CENTER, insets: [5, 5, 5, 0]),
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GBC.CENTER, insets: [5, 5, 5, 0]),
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enabled: bind { model.inGame },
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enabled: bind { model.inGame },
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actionPerformed: { declareLoser(2)})
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actionPerformed: { declareLoser(2)})
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team2List = list(cellRenderer: teamListRenderer,
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view.team2List = list(cellRenderer: teamListRenderer,
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constraints: gbc(gridx: 1, gridy: 1, fill: GBC.BOTH,
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constraints: gbc(gridx: 1, gridy: 1, fill: GBC.BOTH,
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insets: [5, 5, 0, 5], weightx: 2, weighty: 2),
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insets: [5, 5, 0, 5], weightx: 2, weighty: 2),
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model: new DefaultListModel(),
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model: new DefaultListModel(),
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@ -168,7 +170,7 @@ public class TeamMaker {
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showInGamePlayerDropMenu(evt)
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showInGamePlayerDropMenu(evt)
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})
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})
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team2WinsButton = button('Team B Wins',
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view.team2WinsButton = button('Team B Wins',
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constraints: gbc(gridx: 1, gridy: 2,
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constraints: gbc(gridx: 1, gridy: 2,
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anchor: GBC.CENTER, insets: [5, 5, 5, 5]),
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anchor: GBC.CENTER, insets: [5, 5, 5, 5]),
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enabled: bind { model.inGame },
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enabled: bind { model.inGame },
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@ -180,7 +182,7 @@ public class TeamMaker {
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fill: GBC.BOTH, insets: [5, 5, 0, 5], weighty: 1),
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fill: GBC.BOTH, insets: [5, 5, 0, 5], weighty: 1),
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border: titledBorder(title: 'Sitting Players')) {
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border: titledBorder(title: 'Sitting Players')) {
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sittingList = list(cellRenderer: new PlayerListCellRenderer(
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view.sittingList = list(cellRenderer: new PlayerListCellRenderer(
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this, showStats: true, colored: true),
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this, showStats: true, colored: true),
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model: new SortedPlayerModel(),
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model: new SortedPlayerModel(),
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mouseClicked: { evt ->
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mouseClicked: { evt ->
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@ -198,11 +200,11 @@ public class TeamMaker {
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anchor: GBC.CENTER, insets: [5, 5, 5, 0]),
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anchor: GBC.CENTER, insets: [5, 5, 5, 0]),
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actionPerformed: { addPlayer() })
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actionPerformed: { addPlayer() })
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newGameButton = button('Delete Player',
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view.newGameButton = button('Delete Player',
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constraints: gbc(gridx: 2, gridy: 1, anchor: GBC.CENTER,
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constraints: gbc(gridx: 2, gridy: 1, anchor: GBC.CENTER,
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insets: [5, 5, 5, 5]),
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insets: [5, 5, 5, 5]),
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actionPerformed: {
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actionPerformed: {
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model.sittingPlayers.remove(sittingList.selectedValues)
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model.sittingPlayers.remove(view.sittingList.selectedValues)
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refreshGUI() })
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refreshGUI() })
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}
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}
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@ -216,12 +218,12 @@ public class TeamMaker {
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/* ======== CONTROLLER ======== */
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/* ======== CONTROLLER ======== */
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public static void main(String[] args) {
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public static void main(String[] args) {
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def inst = new TeamMaker()
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def inst = new ProfessionalPickup()
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inst.frame.show()
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inst.view.frame.show()
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}
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}
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TeamMaker() {
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ProfessionalPickup() {
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config = new Properties()
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model.config = new Properties()
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// look for team maker config file
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// look for team maker config file
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File teammakerrc = new File(System.getProperty('user.home'),
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File teammakerrc = new File(System.getProperty('user.home'),
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@ -231,12 +233,12 @@ public class TeamMaker {
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.withInputStream { is -> teammakerrc.text = is.text }
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.withInputStream { is -> teammakerrc.text = is.text }
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// load config
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// load config
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teammakerrc.withInputStream { config.load(is) }
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teammakerrc.withInputStream { model.config.load(is) }
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// set configured properties
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// set configured properties
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Game.BASE_POINT_VALUE = config.getProperty('base-point-value',
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Game.BASE_POINT_VALUE = model.config.getProperty('base-point-value',
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'1').toInteger()
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'1').toInteger()
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model.teamSize = config.getProperty('team.size', '4').toInteger()
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model.teamSize = model.config.getProperty('team.size', '4').toInteger()
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initGUI()
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initGUI()
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}
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}
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@ -251,18 +253,18 @@ public class TeamMaker {
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}
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}
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private void setTeamSize() {
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private void setTeamSize() {
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def newSize = JOptionPane.showMessageDialog(frame,
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def newSize = JOptionPane.showMessageDialog(view.frame,
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"Enter the new team size: ", "Set Team Size...",
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"Enter the new team size: ", "Set Team Size...",
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JOptionPane.QUESTION_MESSAGE)
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JOptionPane.QUESTION_MESSAGE)
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if (newSize.isInteger()) model.teamSize = newSize.toInteger()
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if (newSize.isInteger()) model.teamSize = newSize.toInteger()
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else JOptionPane.showMessageDialog(frame,
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else JOptionPane.showMessageDialog(view.frame,
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"$newSize is not a valid team size (it is not a number...).",
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"$newSize is not a valid team size (it is not a number...).",
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"Set Team Size...", JOptionPane.ERROR_MESSAGE)
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"Set Team Size...", JOptionPane.ERROR_MESSAGE)
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}
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}
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private void addPlayer() {
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private void addPlayer() {
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def name = JOptionPane.showInputDialog(frame,
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def name = JOptionPane.showInputDialog(view.frame,
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"Enter the new player's name: ", "New Player...",
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"Enter the new player's name: ", "New Player...",
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JOptionPane.QUESTION_MESSAGE)
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JOptionPane.QUESTION_MESSAGE)
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@ -312,15 +314,15 @@ public class TeamMaker {
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log.debug("team2Players: ${model.team2Players}")
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log.debug("team2Players: ${model.team2Players}")
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}
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}
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team1List.model = new DefaultListModel()
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view.team1List.model = new DefaultListModel()
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team2List.model = new DefaultListModel()
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view.team2List.model = new DefaultListModel()
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sittingList.model = new SortedPlayerModel()
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view.sittingList.model = new SortedPlayerModel()
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model.team1Players.each { team1List.model.addElement(it) }
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model.team1Players.each { view.team1List.model.addElement(it) }
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model.team2Players.each { team2List.model.addElement(it) }
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model.team2Players.each { view.team2List.model.addElement(it) }
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model.sittingPlayers.each { sittingList.model.addElement(it) }
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model.sittingPlayers.each { view.sittingList.model.addElement(it) }
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frame.repaint()
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view.frame.repaint()
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recalculateOdds()
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recalculateOdds()
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@ -329,8 +331,8 @@ public class TeamMaker {
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private void recalculateOdds() {
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private void recalculateOdds() {
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def players = model.sittingPlayers
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def players = model.sittingPlayers
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swing.doOutside {
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swing.doOutside {
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oddsCalculator.recalculate(players, getSpotsOpen(), playerChooser)
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model.oddsCalculator.recalculate(players, getSpotsOpen(), model.playerChooser)
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swing.edt { sittingList.repaint() }
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swing.edt { view.sittingList.repaint() }
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}
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}
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}
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}
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@ -338,7 +340,7 @@ public class TeamMaker {
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private void populate(int teamNum) {
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private void populate(int teamNum) {
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def teamPlayers = playersForTeam(teamNum)
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def teamPlayers = playersForTeam(teamNum)
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while (teamPlayers.size() < model.teamSize) {
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while (teamPlayers.size() < model.teamSize) {
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def player = playerChooser.choose(model.sittingPlayers)
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def player = model.playerChooser.choose(model.sittingPlayers)
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teamPlayers << player
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teamPlayers << player
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model.sittingPlayers.remove(player)
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model.sittingPlayers.remove(player)
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}
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}
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@ -361,15 +363,15 @@ public class TeamMaker {
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}
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}
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private void showSittingPlayerDropMenu(def evt) {
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private void showSittingPlayerDropMenu(def evt) {
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int index = sittingList.locationToIndex(evt.point)
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int index = view.sittingList.locationToIndex(evt.point)
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if (sittingList.isSelectedIndex(index))
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if (view.sittingList.isSelectedIndex(index))
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this.model.popupPlayers = sittingList.selectedValues
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this.model.popupPlayers = view.sittingList.selectedValues
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else {
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else {
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sittingList.selectedIndex = index
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view.sittingList.selectedIndex = index
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this.model.popupPlayers = [sittingList.model.getElementAt(index)]
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this.model.popupPlayers = [view.sittingList.model.getElementAt(index)]
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}
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}
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sittingPlayerDropMenu.show(sittingList, evt.point.@x, evt.point.@y)
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view.sittingPlayerDropMenu.show(view.sittingList, evt.point.@x, evt.point.@y)
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}
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}
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private void showInGamePlayerDropMenu(def evt) {
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private void showInGamePlayerDropMenu(def evt) {
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@ -382,13 +384,13 @@ public class TeamMaker {
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model.popupPlayers = [teamList.model.getElementAt(index)]
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model.popupPlayers = [teamList.model.getElementAt(index)]
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}
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}
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this.model.popupTeam = (teamList == team1List ? 1 : 2)
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this.model.popupTeam = (teamList == view.team1List ? 1 : 2)
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inGamePlayerDropMenu.show(teamList, evt.point.@x, evt.point.@y)
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view.inGamePlayerDropMenu.show(teamList, evt.point.@x, evt.point.@y)
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}
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}
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private void setGamesSat(Player p) {
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private void setGamesSat(Player p) {
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String value = JOptionPane.showInputDialog(frame,
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String value = JOptionPane.showInputDialog(view.frame,
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"How many games has ${p.name} sat?", "Set Games Sat.",
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"How many games has ${p.name} sat?", "Set Games Sat.",
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JOptionPane.QUESTION_MESSAGE)
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JOptionPane.QUESTION_MESSAGE)
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int newGames
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int newGames
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@ -396,7 +398,7 @@ public class TeamMaker {
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if (!value) return
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if (!value) return
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try { newGames = value.toInteger() }
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try { newGames = value.toInteger() }
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catch (Throwable t) {
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catch (Throwable t) {
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JOptionPane.showMessageDialog(frame,
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JOptionPane.showMessageDialog(view.frame,
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"The value $value is not a valid number.",
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"The value $value is not a valid number.",
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"Invalid Input", JOptionPane.ERROR_MESSAGE)
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"Invalid Input", JOptionPane.ERROR_MESSAGE)
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setGamesSat(p)
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setGamesSat(p)
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@ -414,7 +416,7 @@ public class TeamMaker {
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}
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}
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private List listForTeam(int teamNum) {
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private List listForTeam(int teamNum) {
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if (teamNum == 1) return team1List
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if (teamNum == 1) return view.team1List
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else return team2List
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else return view.team2List
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}
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}
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}
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}
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@ -2,5 +2,22 @@ package com.jdbernard.teammaker
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public class TeamPanel {
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public class TeamPanel {
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|
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/* ======== MODEL ======== */
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|
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// GUI components
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class View {
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def panel
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}
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View view = new View()
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||||||
|
class Model {
|
||||||
|
@Bindable String name
|
||||||
|
}
|
||||||
|
|
||||||
|
Model model = new Model()
|
||||||
|
|
||||||
|
/* ======== VIEW ======== */
|
||||||
|
|
||||||
|
view.panel = swing.panel(border: titledBorder(model.name)) {
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user