Added multi-select support for the lists.
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06864ccb36
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@ -1,4 +1,4 @@
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log4j.rootLogger=INFO,stdout
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log4j.rootLogger=TRACE,stdout
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log4j.com.jdbernard.teammaker=TRACE,file
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log4j.appender.stdout=org.apache.log4j.ConsoleAppender
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@ -1,7 +1,7 @@
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#Wed, 25 Aug 2010 08:14:14 -0500
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#Wed, 25 Aug 2010 09:05:51 -0500
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#Mon Jul 05 23:10:39 CDT 2010
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app.version=0.4.0
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build.number=0
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build.number=2
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src.dir=src
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lib.dir=lib
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build.dir=build
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@ -40,7 +40,7 @@ public class TeamMaker {
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@Bindable List sittingPlayers = []
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@Bindable boolean inGame = false
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@Bindable int teamSize = 4
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@Bindable Player popupPlayer = null
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@Bindable List popupPlayers = null
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@Bindable int popupTeam;
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}
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@ -77,19 +77,22 @@ public class TeamMaker {
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inGamePlayerDropMenu = swing.popupMenu(/*'Player Options'*/) {
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menuItem('Bench Player',/* enabled: bind { !model.inGame },*/
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actionPerformed: { benchPlayer(model.popupPlayer,
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actionPerformed: { benchPlayer(model.popupPlayers,
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model.popupTeam) })
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}
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sittingPlayerDropMenu = swing.popupMenu(/*'Player Options'*/) {
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menuItem('Assign to Team A', /*enabled: bind { !model.inGame },*/
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actionPerformed: { assignPlayer(model.popupPlayer, 1) })
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actionPerformed: {
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model.popupPlayers.each { assignPlayer(it, 1) }})
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menuItem('Assign to Team B', /*enabled: bind { !model.inGame },*/
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actionPerformed: { assignPlayer(model.popupPlayer, 2) })
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actionPerformed: {
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model.popupPlayers.each { assignPlayer(it, 2) }})
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menuItem('Set Games Sat',
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actionPerformed: { setGamesSat(model.popupPlayer) })
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actionPerformed: {
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model.popupPlayers.each { setGamesSat(it) }})
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}
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frame = swing.frame(title: "JDB TeamMaker v$version",
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@ -172,7 +175,7 @@ public class TeamMaker {
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constraints: gbc(gridx: 2, gridy: 1, anchor: GBC.CENTER,
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insets: [5, 5, 5, 5]),
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actionPerformed: {
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model.sittingPlayers.remove(sittingList.selectedValue)
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model.sittingPlayers.remove(sittingList.selectedValues)
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refreshGUI() })
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}
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@ -301,8 +304,12 @@ public class TeamMaker {
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private void showSittingPlayerDropMenu(def evt) {
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int index = sittingList.locationToIndex(evt.point)
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if (sittingList.isSelectedIndex(index))
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this.model.popupPlayers = sittingList.selectedValues
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else {
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sittingList.selectedIndex = index
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this.model.popupPlayer = sittingList.model.getElementAt(index)
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this.model.popupPlayers = [sittingList.model.getElementAt(index)]
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}
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sittingPlayerDropMenu.show(sittingList, evt.point.@x, evt.point.@y)
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}
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@ -310,8 +317,13 @@ public class TeamMaker {
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private void showInGamePlayerDropMenu(def evt) {
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def teamList = evt.source
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int index = teamList.locationToIndex(evt.point)
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if (teamList.isSelectedIndex(index))
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this.model.popupPlayers = teamList.selectedValues
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else {
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teamList.selectedIndex = index
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this.model.popupPlayer = teamList.model.getElementAt(index)
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model.popupPlayers = [teamList.model.getElementAt(index)]
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}
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this.model.popupTeam = (teamList == team1List ? 1 : 2)
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inGamePlayerDropMenu.show(teamList, evt.point.@x, evt.point.@y)
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