var $canvas = $("#snakeCanvas"); var canvasEl = $canvas[0]; var $scoreValue = $("#score span.value"); var $levelSelectSection = $("#levelSelect"); canvasEl.width = canvasEl.clientWidth; canvasEl.height = canvasEl.clientHeight; var initializePage = function() { // Load the snake levels onto the page UI. _.each(SnakeLevels, function(levelSet, setName) { var newHtml = "
" + setName + "
" + "
    "; _.each(levelSet, function(levelData, levelIdx) { newHtml += "
  1. " + levelData.name + "
  2. "; }); newHtml += "
"; }); }; var loadLevel = function(ev) { } var nextLevel = function() { }; var updateScore = function(ev) { var curScore = parseInt(scoreValue.textContent); curScore += ev.detail.bodyLength; curScore.textContent = curScore; if (evDetail.score == Snake.currentLevel.targetScore) nextLevel(); }; $canvas.on('score', updateScore); // Add listeners for each of the level list items. var levelLis = document.querySelectorAll("#levelSelect li"); for (var i = 0; i < levelLis.length; ++i) { levelLis[i].addEventListener("click", loadLevel); } loadLevel({target: document.querySelector("#levelSelect li.selected")}); window.onload = initializePage;