SpikeWars: Added image drawing util.
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@ -88,6 +88,7 @@ task minifyJavaScript(
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def argsArr = []
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def argsArr = []
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argsArr << '--compilation_level=SIMPLE_OPTIMIZATIONS'
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argsArr << '--compilation_level=SIMPLE_OPTIMIZATIONS'
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argsArr << "--js_output_file=build/webroot/js/${project.name}-${project.version}.min.js"
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argsArr << "--js_output_file=build/webroot/js/${project.name}-${project.version}.min.js"
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argsArr << '--language-in=ECMASCRIPT5'
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argsArr << "build/webroot/js/${project.name}-${project.version}.js"
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argsArr << "build/webroot/js/${project.name}-${project.version}.js"
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args argsArr
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args argsArr
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@ -49,4 +49,8 @@ export default class SpikeWarsArtist {
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Math.floor(idx / this.cols) * this.tileHeight,
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Math.floor(idx / this.cols) * this.tileHeight,
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this.tileWidth, this.tileHeight); }
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this.tileWidth, this.tileHeight); }
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drawImage(image: CanvasImageSource, row: number, col: number): void {
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this.canvas2d.drawImage(image,
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row * this.tileWidth, col * this.tileWidth,
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this.tileWidth, this.tileHeight); }
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}
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}
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